Tuesday, July 26, 2011

Metal Gear Series Review

The Dockta here and oh boy are you in for some rather fun times here. I will now review EVERY Metal Gear Solid game that I have played, In the games chronological order. A quick overview of the games I will be reviewing here. Metal Gear Solid 3, Metal Gear Solid Portable Ops, Metal Gear Solid Peace Walker, Metal Gear Solid 1, Metal Gear Solid 2 and Metal Gear Solid 4. Take a deep breath, relax and enjoy this lengthy review.
METAL GEAR SOLID 3: SNAKE EATER.

No that's not a sexual innuendo!

Graphics: This game was a late Playstation 2 title and during the end of the PS2's life cycle the devolpers got better at putting more in a small space. This game has plenty of open world space and crisp textures for the time. The animations are all fluid and smooth looking thanks to the real world actors who acted out the scenes. I give graphics a 8.9 out of 10

Soundtrack/Voice acting: Norihiko Hibono and Harry Gregson-Williams have composed an elaborate and stunning array of music and sounds for this game. The James Bond-esque intro is quite memorable. Music isnt found much throughout the game as the majority of the game takes place in a jungle setting. As for the voice acting the people they got to play could not have been better suited to the characters. I give the audio a 9 out of 10.

Story: The story for this game is the main reason you play it! Hideo Kojima introduces more back story to the famous Solid Snake character, with his "father" Big Boss. Not to delve too deeply into the story but this game takes place after the Cold War, in Soviet Russia. Big Boss, codenamed Snake, makes his way to stop a group of terrorists from creating a bi-pedal tank called the Shagohod. A few major characters from later in the series are introduced here also. I give the story a 9.5 out of 10.


A nice forest setting, ah.

METAL GEAR SOLID: PORTABLE OPS.
Graphics: For Snake's first main portable outing the graphics are as close to the PS2 as you could get them. Obviously the PSP cant handle as many polygon or render as high end textures as the PS2 but they have taken care of this issue by having less leafy areas and more indoor settings. Texture can still feel rough and fuzzy when view close up but are otherwise great. I give the graphics an 8 out of 10.

Controls: Here's where this game is a tad annoying. The PSP doesnt have the extra buttons that a PS2 does, so the camera is controlled by the D-Pad, Snake's movement is left to the analogue nub and the Action buttons are circle square triangle and cross. This means you have to stop walking to move the camera. This can be very frustrating mid-battle. I give the controls a 5 out of 10.

Gameplay: This game still utilizes the sneaking part that Metal Gear Solid is famous for, but has more an approach to action as well. There will be time when you CAN sneak past but are also given the option to go in guns blazing. The story mode also has a Co-op feature, this means if your friends have Portable Ops you can play the missions with them if they are a little difficult alone. Gameplay get a 8 out of 10.

METAL GEAR SOLID: PEACE WALKER

Graphics: Not a lot has changed since Metal Gear Solid Portable Ops. This time around there is more of a forest setting similar to Metal Gear Solid 3 but are less realistic and animated. They are still great and textures are less fuzzy now. Kojima has instead of in game graphic cut-scenes decided in favor of beautiful comic-strip-like hand drawn "movies". I give the graphics a 9 out of 10.
So beautiful.

Story: In this game "Big Boss" has left America and formed his own army dubbed the Militaires Sans Frontieres ( basically means The army without borders). Anyways once again I dont want to spoil the game for you all, so I will touch very lightly here. Snake tries to bring peace to a war ridden country unable to sustain their own army. The plot is well written introducing ancestors of characters for future(?) games, TIME PARADOX! I give the story a 9 out of 10.

METAL GEAR SOLID
Graphics: This game here, was on the Playstation 1 and you couldn't really tell. Metal Gear Solid has some of the best 3d polygonal models that the PS1 could render. The models for the characters are lacking in facial features such as eyes and mouths but they have textured them in slightly. Seeing as the game is front a top person perspective this doesnt detract from the experience much. I give the graphics a 8 out of 10.



Soundtrack\ Audio: Here is one aspect I wanted to cover mostly because the voice acting here is very well done. Each respective character has the perfect voice actor to play them. The music here is well done also sporting mostly synthesized MIDI music and the song suit the mood portrayed for the characters facial expressions are almost non existent. Overall I give the Soundtrack\ Audio a 10 out of 10.

Gameplay: Being the first 3D Metal Gear game, Kojima had to employ some other things that in the 2D games wouldn't have worked. Sneaking is made easier yet harder (if that made sense?) by the use of a mini map. Many of the items have more than one use, such as the cigarettes; which can be used to either look bad ass or see hidden lasers. Stealth is the main means of getting to places but you DO still have the option to kill the guards. I give the gameplay a 8.9 out of 10

METAL GEAR SOLID 2: SONS OF LIBERTY

Story: This game takes place I believe in 2007 for the first part and 2 years later in 2009 for the second part. Hideo Kojima tried something a tad different with this game, in the fact the player only plays as Snake for the first portion of the game. Instead the player takes control of rather effeminate Raiden for the second part of the game. This leads to some interesting crossover and rather epic story. The basic plot for the SECOND half of the game is a group of terrorists ( real original but hey it works) are planning to take over a large oil rig called Big Shell. Not to spoil the story but the Big Shell isnt any ordinary oil rig. I give the story a 9 out of 10.

Graphics: This game is the first Playstation 2 game, and it looks a LOT better than its PS1 predecessor (which is to be expected) it still uses a top down-ish perspective but this time you can shoot in first person perspective! Seeing as the game mostly takes place indoors the variety of textures are significantly less but that means higher graphics. This style was one of my favorites as the semitop down meant less camera control. I give the graphics a 8 out of 10.

METAL GEAR SOLID 4: GUNS OF THE PATRIOTSAnd now for the part you have all been waiting for ( or maybe not) the FINAL review in this mega-review. *tears up* Oh man its been a long ride but you finally made it. Well here we go!

Graphics: This game was made in 2008 when the PS3 was still 2 years into its life-cycle. At the time it was one of the greatest looking games and still looks great today. Once again textures can look a little flat or out of focus when you get close but there are little things like in the rain your screen has droplets fall on it or dust settling on the screen. This give a sense that you are there looking through a camera filming the events of Snakes adventure. I give the graphics a 9 out of 10.
Hey dont point that at me!

Story: Oh boy, A fitting end to one of the greatest gaming heroes. The story features Solid Snake(yes the same from MGS1) but due to some story line feature he has suffered from premature aging. He has to stop the final pawn blocking his way, Liq...Whoops shouldnt go there!
This game features all the characters that are still legibly alive from every Metal Gear Solid game to date. Which makes for an epic story and emotional end to Snakes saga. I give the story a 10 out of 10.

Gameplay: Not much here I haven't covered before as the series hasn't changed much in this department. But there are some cool little things that I would like to point out, First is the inclusion of the Octocamo, A suit that changes colour and texture to suit the surrounding area. This works similar to the camo feature in Metal Gear Solid 3. Next which Im not sure is a good or bad thing is the guns. Normally guns were to be procured on site. But seeing as this game is set in the near future the weapons of soldiers are set to their biological setup. This mean you will either need to A. fin guns that arent yet setup or B. Get Drebin ( a gun launderer) to deactivate the coding. This can lead to some frustration but I found it to be a good way to pace out which weapons you get and when. I give the gameplay an 8.9 out of 10

And this is My review of the Metal Gear series. If you havent played any one of the games I suggest you wait for the release of the HD collection on the PS3 and Xbox360 so you can start off with Metal Gear Solid 3. These games are renowned for their cutscene to gameplay ratio, so you will find yourself sitting there watching a length cutscene unfold but thats what makes these games so great. If you take the time to watch the story and then play the game you will find it a much more exciting experience.
For a quick update those of you waiting for an Ocarina of Time 3D review I promise it will be next. Also I have to apologize for the lack of reviews and I shall try my hardest to get more out.
Until next time. I NEED SCISSORS 61!



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